New vector engine
Son of Robin » Devlog

- new background drawing engine (vector graphics)
- faster new island creation
- faster game loading
- less ram required (map 60k x 60k 3.5GB -> 1GB)
- slowdowns when showing large map area fixed
- demo mode updated
- many small fixes and optimizations
Files
Son of Robin - Mac 161 MB
Sep 19, 2023
Son of Robin - Linux 158 MB
Sep 19, 2023
Son of Robin - Windows 197 MB
Sep 19, 2023
Son of Robin - Android 160 MB
Sep 19, 2023
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Son of Robin
2D survival game, taking place on a procedurally generated, living island.
Status | In development |
Author | Ahoy! Games |
Genre | Survival, Adventure, Simulation |
Tags | 2D, Crafting, Exploration, Indie, Life Simulation, Open World, Procedural Generation, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Some bugs squashed3 days ago
- Minor update82 days ago
- Flickering lightsMay 26, 2025
- New accessoriesApr 25, 2025
- Survivor's new clothesApr 10, 2025
- Updated building graphicsFeb 20, 2025
- Updated workshops graphicsDec 19, 2024
- Daily chests addedDec 13, 2024
- New tasty meal graphicsDec 06, 2024
- Updated bridge building & moreNov 08, 2024
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