New vector engine
Son of Robin » Devlog
- new background drawing engine (vector graphics)
- faster new island creation
- faster game loading
- less ram required (map 60k x 60k 3.5GB -> 1GB)
- slowdowns when showing large map area fixed
- demo mode updated
- many small fixes and optimizations
Files
Son of Robin - Mac 161 MB
Sep 19, 2023
Son of Robin - Linux 158 MB
Sep 19, 2023
Son of Robin - Windows 197 MB
Sep 19, 2023
Son of Robin - Android 160 MB
Sep 19, 2023
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Son of Robin
2D survival game, taking place on a procedurally generated, living island.
Status | In development |
Author | Ahoy! Games |
Genre | Survival, Adventure, Simulation |
Tags | 2D, Crafting, Exploration, Indie, Life Simulation, Open World, Procedural Generation, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Big island layout change34 days ago
- New boat graphics & more49 days ago
- New advanced terrain shading & more55 days ago
- Free demo added71 days ago
- Bugs fixed & minor changes made85 days ago
- Compendium added + more92 days ago
- Updated graphicsFeb 01, 2024
- Minimap control & moreFeb 01, 2024
- Updated graphics & moreJan 31, 2024
- New assetsJan 26, 2024
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