Son of Robin
A downloadable game for Windows, macOS, Linux, and Android
Buy Now$7.00 USD or more
Son of Robin is a 2D survival game, taking place on a deserted island.
The game features:
- open world
- procedurally generated island
- caves to explore
- living flora and fauna (plants growing, animals eating and breeding, etc.)
- day-and-night cycle
- dynamic weather system
- fire and burning system
- customizable characters
- tools and weapons
- crafting
- cooking
- potion making
- alcohol production
- gardening
- treasure hunting
- keyboard / mouse support
- gamepad support (with advanced vibration)
- touchscreen support (mobile and desktop)
- customizable controls
Come to our Discord server and join the game community!
This is an early access version of the game (some graphics assets are still temporary).
Updated | 3 days ago |
Status | In development |
Platforms | Windows, macOS, Linux, Android |
Author | Ahoy! Games |
Genre | Survival, Adventure, Simulation |
Made with | MonoGame |
Tags | 2D, Crafting, Exploration, Indie, Life Simulation, Open World, Procedural Generation, Singleplayer |
Average session | A few hours |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Touchscreen |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
Purchase
Buy Now$7.00 USD or more
In order to download this game you must purchase it at or above the minimum price of $7 USD. You will get access to the following files:
Son of Robin - Android 281 MB
Son of Robin - Mac 254 MB
Son of Robin - Linux ARM (Raspberry Pi) 249 MB
Son of Robin - Linux x86 261 MB
Son of Robin - Windows 280 MB
Download demo
Development log
- Flickering lights18 days ago
- New accessories49 days ago
- Survivor's new clothes64 days ago
- Updated building graphicsFeb 20, 2025
- Updated workshops graphicsDec 19, 2024
- Daily chests addedDec 13, 2024
- New tasty meal graphicsDec 06, 2024
- Updated bridge building & moreNov 08, 2024
Comments
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Hey, I got the error "Couldn't find a valid ICU package installed on the system." on Ubuntu. I managed to fix it by going to the terminal and doing:
export DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1
./SonOfRobin.DesktopGL
Thanks for valuable info. I will look into this issue (I've been testing Linux version on Ubuntu, this is weird).
Have fun playing the game!
Very cool! The core game mechanics are in place and you just have some refinement to do. I hope you don't mind feedback:
-Movement feels kinda fast. I had to zoom in a little from the default view, but after doing that I end up whipping across the screen pretty fast.
-I was getting random interruptions with thoughts like "This herb could probably be used for ___", but I don't think I had actually picked up an herb when it happened or interacted with any. Actually, while typing this I heard a little "ding" sound and maximized the game to find another notification about a different herb. So this seems like a bug. I'm using W10 for reference.
Keep up the great work!
Thank you for pointing out these issues.
I'm think that you might have been playing with the "Demoness" character, which is used to test the game (it's even said in her opening dialogue, that she will break the game).
Try to use other characters and see if that helps :)
And, overall - thank you for playing!
Good work!