Updated building graphics
Son of Robin » Devlog
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- Updated graphics for the remaining buildings
- New totem functions added
- New loading screens (+separate graphics for intro, caves, etc.)
- Fixed border effect with texture atlas active
- Shaders optimization
Files
Son of Robin - Android 260 MB
10 days ago
Son of Robin - Mac 252 MB
10 days ago
Son of Robin - Linux ARM (Raspberry Pi) 247 MB
10 days ago
Son of Robin - Linux x86 249 MB
10 days ago
Son of Robin - Windows 277 MB
10 days ago
Son of Robin DEMO - Android 260 MB
10 days ago
Son of Robin DEMO - Mac 252 MB
10 days ago
Son of Robin DEMO - Linux ARM (Raspberry Pi) 247 MB
10 days ago
Son of Robin DEMO - Linux x86 249 MB
10 days ago
Son of Robin DEMO - Windows 277 MB
10 days ago
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Son of Robin
2D survival game, taking place on a procedurally generated, living island.
Status | In development |
Author | Ahoy! Games |
Genre | Survival, Adventure, Simulation |
Tags | 2D, Crafting, Exploration, Indie, Life Simulation, Open World, Procedural Generation, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Updated workshops graphics73 days ago
- Daily chests added79 days ago
- New tasty meal graphics86 days ago
- Updated bridge building & moreNov 08, 2024
- Plants graphics updated & moreOct 31, 2024
- Plants graphics updatedOct 25, 2024
- Graphics updated & bugfixesOct 17, 2024
- Bugfixes & updated graphicsOct 15, 2024
- Strong alcohol production addedOct 10, 2024
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