Bugs fixed & minor changes made
Son of Robin » Devlog
- some items cannot be pinged anymore (like a hole in the ground)
- updated drop rate of some materials
- updated materials needed for some recipes
- fixed applying potion to projectiles not working
- added "destroy" context action
- fixed arrows "stuck in the air" sometimes in caves
- minor changes
Files
Son of Robin - Android 176 MB
70 days ago
Son of Robin - Mac 178 MB
70 days ago
Son of Robin - Linux (ARM - Raspberry Pi) 173 MB
70 days ago
Son of Robin - Linux (x86) 175 MB
70 days ago
Son of Robin - Windows 214 MB
70 days ago
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Son of Robin
2D survival game, taking place on a procedurally generated, living island.
Status | In development |
Author | Ahoy! Games |
Genre | Survival, Adventure, Simulation |
Tags | 2D, Crafting, Exploration, Indie, Life Simulation, Open World, Procedural Generation, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Big island layout change19 days ago
- New boat graphics & more34 days ago
- New advanced terrain shading & more40 days ago
- Free demo added56 days ago
- Compendium added + more77 days ago
- Updated graphics90 days ago
- Minimap control & more90 days ago
- Updated graphics & more91 days ago
- New assets96 days ago
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