Minimap control & more
Son of Robin » Devlog
- added minimap position and scale options
- hints regarding items won't be shown if player can't see anything
- cave entrances are now proportional to island size
- fixed items shown on map
- cave entrances no longer block player movement
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Son of Robin
2D survival game, taking place on a procedurally generated, living island.
Status | In development |
Author | Ahoy! Games |
Genre | Survival, Adventure, Simulation |
Tags | 2D, Crafting, Exploration, Indie, Life Simulation, Open World, Procedural Generation, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Updated bridge building & more13 days ago
- Plants graphics updated & more21 days ago
- Plants graphics updated27 days ago
- Graphics updated & bugfixes35 days ago
- Bugfixes & updated graphics37 days ago
- Strong alcohol production added42 days ago
- Smooth terrain, new textures & more48 days ago
- Alcohol production and more!Aug 09, 2024
- Improved cooking & alchemyJul 22, 2024
- Mushrooms & hallucinationsJul 19, 2024
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