Minimap control & more
Son of Robin » Devlog
- added minimap position and scale options
- hints regarding items won't be shown if player can't see anything
- cave entrances are now proportional to island size
- fixed items shown on map
- cave entrances no longer block player movement
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Son of Robin
2D survival game, taking place on a procedurally generated, living island.
Status | In development |
Author | Ahoy! Games |
Genre | Survival, Adventure, Simulation |
Tags | 2D, Crafting, Exploration, Indie, Life Simulation, Open World, Procedural Generation, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Big island layout change19 days ago
- New boat graphics & more34 days ago
- New advanced terrain shading & more40 days ago
- Free demo added56 days ago
- Bugs fixed & minor changes made70 days ago
- Compendium added + more77 days ago
- Updated graphics90 days ago
- Updated graphics & more91 days ago
- New assets96 days ago
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