Compendium added + more
Son of Robin » Devlog



- added compendium - information about encountered items' locations and items dropped after destruction
- added "ping" feature - nearby targets scanning
- added alternative "ping" mode - scanning for specific item
- added size and placement selection for minimap
- particles now react to wind
- rearranged options menu
- fixed duplicating properties of moved item
- time passage updated during various activities (crafting, etc.)
- a lot of minor changes
Files
Son of Robin - Android 176 MB
Feb 14, 2024
Son of Robin - Mac 178 MB
Feb 14, 2024
Son of Robin - Linux (ARM - Raspberry Pi) 173 MB
Feb 14, 2024
Son of Robin - Linux (x86) 174 MB
Feb 14, 2024
Son of Robin - Windows 214 MB
Feb 14, 2024
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Son of Robin
2D survival game, taking place on a procedurally generated, living island.
| Status | In development |
| Author | Ahoy! Games |
| Genre | Survival, Adventure, Simulation |
| Tags | 2D, Crafting, Exploration, Indie, Life Simulation, Open World, Procedural Generation, Singleplayer |
| Languages | English |
| Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- bugfixes, etc.4 days ago
- Compendium upgraded43 days ago
- Quality of life features & fixes51 days ago
- Some bugs squashedSep 07, 2025
- Minor updateJun 21, 2025
- Flickering lightsMay 26, 2025
- New accessoriesApr 25, 2025
- Survivor's new clothesApr 10, 2025
- Updated building graphicsFeb 20, 2025
- Updated workshops graphicsDec 19, 2024
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