Compendium added + more
Son of Robin » Devlog
- added compendium - information about encountered items' locations and items dropped after destruction
- added "ping" feature - nearby targets scanning
- added alternative "ping" mode - scanning for specific item
- added size and placement selection for minimap
- particles now react to wind
- rearranged options menu
- fixed duplicating properties of moved item
- time passage updated during various activities (crafting, etc.)
- a lot of minor changes
Files
Son of Robin - Android 176 MB
77 days ago
Son of Robin - Mac 178 MB
77 days ago
Son of Robin - Linux (ARM - Raspberry Pi) 173 MB
77 days ago
Son of Robin - Linux (x86) 174 MB
77 days ago
Son of Robin - Windows 214 MB
77 days ago
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Son of Robin
2D survival game, taking place on a procedurally generated, living island.
Status | In development |
Author | Ahoy! Games |
Genre | Survival, Adventure, Simulation |
Tags | 2D, Crafting, Exploration, Indie, Life Simulation, Open World, Procedural Generation, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Big island layout change19 days ago
- New boat graphics & more34 days ago
- New advanced terrain shading & more40 days ago
- Free demo added56 days ago
- Bugs fixed & minor changes made70 days ago
- Updated graphics90 days ago
- Minimap control & more90 days ago
- Updated graphics & more91 days ago
- New assets96 days ago
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