New animation system
Son of Robin » Devlog
- new animation system
- faster game loading
- fixed overwriting wrong save
- fixed save corruption, when map marker was active (Android)
- added simple checking save file after saving
- nicer light-sourced shadows
- more accurate shadow placement
- fixed touch interface glitch (Linux, Mac)
- plant growth is no longer limited by lack of nearby space
- flame not animating fixed
- small fixed and optimizations
Files
Son of Robin - Android 173 MB
Jan 25, 2024
Son of Robin - Mac 175 MB
Jan 25, 2024
Son of Robin - Linux (ARM - Raspberry Pi) 170 MB
Jan 25, 2024
Son of Robin - Linux 172 MB
Jan 25, 2024
Son of Robin - Windows 211 MB
Jan 25, 2024
Get Son of Robin
Buy Now$7.00 USD or more
Son of Robin
2D survival game, taking place on a procedurally generated, living island.
Status | In development |
Author | Ahoy! Games |
Genre | Survival, Adventure, Simulation |
Tags | 2D, Crafting, Exploration, Indie, Life Simulation, Open World, Procedural Generation, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Big island layout change34 days ago
- New boat graphics & more49 days ago
- New advanced terrain shading & more55 days ago
- Free demo added71 days ago
- Bugs fixed & minor changes made85 days ago
- Compendium added + more92 days ago
- Updated graphicsFeb 01, 2024
- Minimap control & moreFeb 01, 2024
- Updated graphics & moreJan 31, 2024
- New assetsJan 26, 2024
Leave a comment
Log in with itch.io to leave a comment.