Introducing the ruins biome and enhanced player skills
Son of Robin » Devlog
Attention! This game version breaks compatibility with previous saves!
- new biome - ruins
- player's initial skill selection (significant bonus in the chosen category)
- mysterious totem added
- introduced cinematic overlays during cutscenes
- location names no longer overlap
- speed boots now provide an extended sprint effect
- new backpack and belt
- particle effects now remain visible at the screen edges
- bug fixes and performance optimization
Files
Son of Robin - Mac 161 MB
Aug 30, 2023
Son of Robin - Linux 158 MB
Aug 30, 2023
Son of Robin - Windows 196 MB
Aug 30, 2023
Son of Robin - Android 159 MB
Aug 30, 2023
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Son of Robin
2D survival game, taking place on a procedurally generated, living island.
Status | In development |
Author | Ahoy! Games |
Genre | Survival, Adventure, Simulation |
Tags | 2D, Crafting, Exploration, Indie, Life Simulation, Open World, Procedural Generation, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Big island layout change34 days ago
- New boat graphics & more49 days ago
- New advanced terrain shading & more55 days ago
- Free demo added71 days ago
- Bugs fixed & minor changes made85 days ago
- Compendium added + more92 days ago
- Updated graphicsFeb 01, 2024
- Minimap control & moreFeb 01, 2024
- Updated graphics & moreJan 31, 2024
- New assetsJan 26, 2024
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