Changes, changes...
Son of Robin » Devlog
- stamina system removed completely (you only need to worry about fatigue now)
- meat drying rack added (to convert raw meat into stackable, edible dried meat)
- mountain boots added (normal walking speed when walking through the mountains)
- targeting updated (for interaction, picking up, using tools) - should be much more reliable
- touch icons now dynamically change to better reflect their function
- smallest tent will not allow for 100% rest
- treasure chests will drop contents and disappear when activated now
- new visual effects added
- inventory - more items info is shown|
- some bugs fixed
Files
Son of Robin - Mac 159 MB
Aug 03, 2023
Son of Robin - Linux 155 MB
Aug 03, 2023
Son of Robin - Windows 194 MB
Aug 03, 2023
Son of Robin - Android 157 MB
Aug 03, 2023
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Son of Robin
2D survival game, taking place on a procedurally generated, living island.
Status | In development |
Author | Ahoy! Games |
Genre | Survival, Adventure, Simulation |
Tags | 2D, Crafting, Exploration, Indie, Life Simulation, Open World, Procedural Generation, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Updated bridge building & more13 days ago
- Plants graphics updated & more21 days ago
- Plants graphics updated27 days ago
- Graphics updated & bugfixes35 days ago
- Bugfixes & updated graphics37 days ago
- Strong alcohol production added42 days ago
- Smooth terrain, new textures & more48 days ago
- Alcohol production and more!Aug 09, 2024
- Improved cooking & alchemyJul 22, 2024
- Mushrooms & hallucinationsJul 19, 2024
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