Food percentage shown (+some fixes)
Son of Robin » Devlog
- Added information about "hunger percentage" filled after eating each food.
- Optimized loading and saving (faster, smaller save files).
- New hints added.
- Control tips no longer obstruct bottom menu entry.
- Map marker is remembered, when map cannot be used.
- Changing backpack / belt will no longer drop most items to the ground.
Files
Son of Robin - Android 153 MB
May 10, 2023
Son of Robin - Mac 155 MB
May 10, 2023
Son of Robin - Linux 151 MB
May 10, 2023
Son of Robin - Windows 190 MB
May 10, 2023
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Son of Robin
2D survival game, taking place on a procedurally generated, living island.
Status | In development |
Author | Ahoy! Games |
Genre | Survival, Adventure, Simulation |
Tags | 2D, Crafting, Exploration, Indie, Life Simulation, Open World, Procedural Generation, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Big island layout change34 days ago
- New boat graphics & more49 days ago
- New advanced terrain shading & more55 days ago
- Free demo added71 days ago
- Bugs fixed & minor changes made85 days ago
- Compendium added + more92 days ago
- Updated graphicsFeb 01, 2024
- Minimap control & moreFeb 01, 2024
- Updated graphics & moreJan 31, 2024
- New assetsJan 26, 2024
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